Multiscale Universal Interface
2.0
A Concurrent Framework for Coupling Heterogeneous Solvers
sampler.h
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/*****************************************************************************
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* Multiscale Universal Interface Code Coupling Library *
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* *
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* Copyright (C) 2019 Y. H. Tang, S. Kudo, X. Bian, Z. Li, G. E. Karniadakis *
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* *
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* This software is jointly licensed under the Apache License, Version 2.0 *
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* and the GNU General Public License version 3, you may use it according *
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* to either. *
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* ** Apache License, version 2.0 ** *
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* Licensed under the Apache License, Version 2.0 (the "License"); *
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* you may not use this file except in compliance with the License. *
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* You may obtain a copy of the License at *
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* http://www.apache.org/licenses/LICENSE-2.0 *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* ** GNU General Public License, version 3 ** *
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* This program is free software: you can redistribute it and/or modify *
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* This program is distributed in the hope that it will be useful, *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*****************************************************************************/
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#ifndef MUI_SAMPLER_H_
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#define MUI_SAMPLER_H_
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#include "../config.h"
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#include "../geometry/geometry.h"
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#include "../storage/virtual_container.h"
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namespace
mui
{
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/*
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class sampler {
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public:
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sampler() {
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r = 1.0;
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}
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double filter( point<double,3> focus, const virtual_container<double> &data_points ) const {
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double sum = 0.;
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int n = 0;
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for( size_t i = 0 ; i < data_points.size() ; i++ ) {
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if ( ( focus - data_points[i].first ).norm() < r ) {
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sum += data_points[i].second;
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n++;
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}
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}
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if (n) return sum / n;
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else return 0;
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}
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inline span<> support() const {
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return span<>() || geometry::sphere<>( point<double,3>(0), r );
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}
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protected:
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double r;
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};
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*/
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}
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#endif
/* MUI_SAMPLER_H_ */
mui
Definition:
comm.h:54
src
samplers
sampler.h
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